Files
Portfolio-Game/frontend/app/components/feature/EasterEggCollection.vue
skycel 7e87a341a2 feat(epic-4): chemins narratifs, easter eggs, challenge et contact
Epic 4: Chemins Narratifs, Challenge & Contact

Stories implementees:
- 4.1: Composant ChoiceCards pour choix narratifs binaires
- 4.2: Sequence d'intro narrative avec Le Bug
- 4.3: Chemins narratifs differencies avec useNarrativePath
- 4.4: Table easter_eggs et systeme de detection (API + composable)
- 4.5: Easter eggs UI (popup, notification, collection)
- 4.6: Page challenge avec puzzle de code
- 4.7: Page revelation "Monde de Code"
- 4.8: Page contact avec formulaire et stats

Fichiers crees:
- Frontend: ChoiceCards, IntroSequence, ZoneEndChoice, EasterEggPopup,
  CodePuzzle, ChallengeSuccess, CodeWorld, et pages intro/challenge/revelation
- API: EasterEggController, Model, Migration, Seeder

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-08 13:35:12 +01:00

116 lines
3.4 KiB
Vue

<template>
<div class="easter-egg-collection">
<!-- Header with counter -->
<div class="flex items-center justify-between mb-6">
<h2 class="text-xl font-ui font-bold text-sky-text">
{{ $t('easterEgg.collection') }}
</h2>
<div class="flex items-center gap-2">
<span class="text-sky-accent font-ui font-bold">{{ foundCount }}</span>
<span class="text-sky-text/60">/</span>
<span class="text-sky-text/60">{{ totalEasterEggs }}</span>
</div>
</div>
<!-- 100% badge -->
<div
v-if="isComplete"
class="bg-gradient-to-r from-sky-accent to-amber-500 rounded-lg p-4 mb-6 text-center"
>
<span class="text-2xl" aria-hidden="true">*</span>
<p class="text-white font-ui font-bold mt-2">
{{ $t('easterEgg.allFound') }}
</p>
</div>
<!-- Progress bar -->
<div class="h-2 bg-sky-dark-100 rounded-full mb-6 overflow-hidden">
<div
class="h-full bg-sky-accent transition-all duration-500"
:style="{ width: `${(foundCount / totalEasterEggs) * 100}%` }"
/>
</div>
<!-- Easter eggs grid -->
<div class="grid grid-cols-2 md:grid-cols-4 gap-4">
<div
v-for="egg in availableEasterEggs"
:key="egg.slug"
class="easter-egg-card p-4 rounded-lg border transition-all"
:class="[
isFound(egg.slug)
? 'bg-sky-dark-50 border-sky-accent/50'
: 'bg-sky-dark border-sky-dark-100 opacity-50'
]"
>
<!-- Icon or mystery -->
<div class="text-3xl text-center mb-2">
{{ isFound(egg.slug) ? getTriggerIcon(egg.trigger_type) : '?' }}
</div>
<!-- Name or mystery -->
<p
class="text-sm font-ui text-center truncate"
:class="isFound(egg.slug) ? 'text-sky-text' : 'text-sky-text/60'"
>
{{ isFound(egg.slug) ? formatSlug(egg.slug) : '???' }}
</p>
<!-- Difficulty -->
<p class="text-xs text-center mt-1 text-sky-text/60">
{{ getDifficultyStars(egg.difficulty) }}
</p>
</div>
</div>
<!-- Hint if not all found -->
<p
v-if="!isComplete"
class="text-sm text-sky-text/60 text-center mt-6 font-narrative italic"
>
{{ $t('easterEgg.hint') }}
</p>
</div>
</template>
<script setup lang="ts">
import type { TriggerType } from '~/composables/useFetchEasterEggs'
const progressionStore = useProgressionStore()
const { availableEasterEggs, fetchList } = useFetchEasterEggs()
onMounted(() => {
fetchList()
})
const totalEasterEggs = computed(() => availableEasterEggs.value.length || 8)
const foundCount = computed(() => progressionStore.easterEggsFoundCount)
const isComplete = computed(() => foundCount.value >= totalEasterEggs.value && totalEasterEggs.value > 0)
function isFound(slug: string): boolean {
return progressionStore.easterEggsFound.includes(slug)
}
function getTriggerIcon(trigger: TriggerType): string {
const icons: Record<TriggerType, string> = {
click: '^',
hover: 'o',
konami: '#',
scroll: 'v',
sequence: '1',
}
return icons[trigger] || '?'
}
function formatSlug(slug: string): string {
return slug
.split('-')
.map(word => word.charAt(0).toUpperCase() + word.slice(1))
.join(' ')
}
function getDifficultyStars(difficulty: number): string {
return '*'.repeat(difficulty) + '.'.repeat(5 - difficulty)
}
</script>