feat(epic-4): chemins narratifs, easter eggs, challenge et contact

Epic 4: Chemins Narratifs, Challenge & Contact

Stories implementees:
- 4.1: Composant ChoiceCards pour choix narratifs binaires
- 4.2: Sequence d'intro narrative avec Le Bug
- 4.3: Chemins narratifs differencies avec useNarrativePath
- 4.4: Table easter_eggs et systeme de detection (API + composable)
- 4.5: Easter eggs UI (popup, notification, collection)
- 4.6: Page challenge avec puzzle de code
- 4.7: Page revelation "Monde de Code"
- 4.8: Page contact avec formulaire et stats

Fichiers crees:
- Frontend: ChoiceCards, IntroSequence, ZoneEndChoice, EasterEggPopup,
  CodePuzzle, ChallengeSuccess, CodeWorld, et pages intro/challenge/revelation
- API: EasterEggController, Model, Migration, Seeder

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
2026-02-08 13:35:12 +01:00
parent 64b1a33d10
commit 7e87a341a2
38 changed files with 3037 additions and 96 deletions

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<?php
namespace Database\Seeders;
use App\Models\EasterEgg;
use App\Models\Translation;
use Illuminate\Database\Seeder;
class EasterEggSeeder extends Seeder
{
public function run(): void
{
$easterEggs = [
// 1. Konami code sur la landing
[
'slug' => 'konami-master',
'location' => 'landing',
'trigger_type' => 'konami',
'reward_type' => 'badge',
'reward_key' => 'easter.konami.reward',
'difficulty' => 3,
],
// 2. Clic sur l'araignée cachée (header)
[
'slug' => 'hidden-spider',
'location' => 'header',
'trigger_type' => 'click',
'reward_type' => 'anecdote',
'reward_key' => 'easter.spider.reward',
'difficulty' => 2,
],
// 3. Hover sur un caractère spécial dans le code (page projets)
[
'slug' => 'secret-comment',
'location' => 'projects',
'trigger_type' => 'hover',
'reward_type' => 'snippet',
'reward_key' => 'easter.comment.reward',
'difficulty' => 2,
],
// 4. Scroll jusqu'en bas de la page parcours
[
'slug' => 'journey-end',
'location' => 'journey',
'trigger_type' => 'scroll',
'reward_type' => 'anecdote',
'reward_key' => 'easter.journey_end.reward',
'difficulty' => 1,
],
// 5. Séquence de clics sur les compétences (Vue, Laravel, TypeScript)
[
'slug' => 'tech-sequence',
'location' => 'skills',
'trigger_type' => 'sequence',
'reward_type' => 'snippet',
'reward_key' => 'easter.tech_seq.reward',
'difficulty' => 4,
],
// 6. Clic sur le logo Skycel 5 fois
[
'slug' => 'logo-clicks',
'location' => 'global',
'trigger_type' => 'click',
'reward_type' => 'image',
'reward_key' => 'easter.logo.reward',
'difficulty' => 2,
],
// 7. Hover sur la date "2022" dans le parcours
[
'slug' => 'founding-date',
'location' => 'journey',
'trigger_type' => 'hover',
'reward_type' => 'anecdote',
'reward_key' => 'easter.founding.reward',
'difficulty' => 2,
],
// 8. Console.log dans les devtools
[
'slug' => 'dev-console',
'location' => 'global',
'trigger_type' => 'sequence',
'reward_type' => 'badge',
'reward_key' => 'easter.console.reward',
'difficulty' => 3,
],
];
foreach ($easterEggs as $egg) {
EasterEgg::firstOrCreate(['slug' => $egg['slug']], $egg);
}
// Traductions des récompenses
$translations = [
// Konami
[
'key' => 'easter.konami.reward',
'fr' => "Badge 'Gamer' debloque ! Tu connais les classiques.",
'en' => "'Gamer' badge unlocked! You know the classics.",
],
// Spider
[
'key' => 'easter.spider.reward',
'fr' => "Tu m'as trouve ! Je me cache partout sur ce site... Le Bug te surveille toujours.",
'en' => "You found me! I hide everywhere on this site... The Bug is always watching.",
],
// Comment
[
'key' => 'easter.comment.reward',
'fr' => "// Premier code ecrit : console.log('Hello World'); // Tout a commence la...",
'en' => "// First code written: console.log('Hello World'); // It all started there...",
],
// Journey end
[
'key' => 'easter.journey_end.reward',
'fr' => "Tu as lu jusqu'au bout ? Respect. Le prochain chapitre s'ecrit peut-etre avec toi.",
'en' => "You read all the way? Respect. The next chapter might be written with you.",
],
// Tech sequence
[
'key' => 'easter.tech_seq.reward',
'fr' => "const stack = ['Vue', 'Laravel', 'TypeScript'];\n// La sainte trinite du dev moderne",
'en' => "const stack = ['Vue', 'Laravel', 'TypeScript'];\n// The holy trinity of modern dev",
],
// Logo
[
'key' => 'easter.logo.reward',
'fr' => "Image secrete debloquee : La premiere version du logo Skycel (spoiler: c'etait moche)",
'en' => "Secret image unlocked: The first version of the Skycel logo (spoiler: it was ugly)",
],
// Founding
[
'key' => 'easter.founding.reward',
'fr' => "2022 : l'annee ou Le Bug est ne. Litteralement un bug dans le code qui m'a donne l'idee de la mascotte.",
'en' => "2022: the year The Bug was born. Literally a bug in the code that gave me the mascot idea.",
],
// Console
[
'key' => 'easter.console.reward',
'fr' => "Badge 'Developpeur' debloque ! Tu as verifie la console comme un vrai dev.",
'en' => "'Developer' badge unlocked! You checked the console like a real dev.",
],
];
foreach ($translations as $t) {
Translation::firstOrCreate(
['lang' => 'fr', 'key_name' => $t['key']],
['value' => $t['fr']]
);
Translation::firstOrCreate(
['lang' => 'en', 'key_name' => $t['key']],
['value' => $t['en']]
);
}
}
}