✨ feat(frontend): barre de progression XP style RPG
Story 3.4 : Barre de progression globale (XP bar) - ProgressBar.vue avec design RPG (bordure, graduations, glow) - Tooltip au hover avec liste des sections visitées - Animation fluide avec prefers-reduced-motion - ProgressIcon.vue pour mobile (cercle SVG + drawer) - Intégration dans AppHeader (visible si héros choisi) - Traductions progress.* FR/EN Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
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# Story 3.4: Barre de progression globale (XP bar)
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# Story 3.4: Barre de progression globale (XP bar)
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Status: ready-for-dev
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Status: review
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## Story
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## Story
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@@ -21,48 +21,46 @@ so that je sais combien il me reste à découvrir.
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## Tasks / Subtasks
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## Tasks / Subtasks
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- [ ] **Task 1: Créer le composant ProgressBar** (AC: #1, #3, #5, #6)
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- [x] **Task 1: Créer le composant ProgressBar** (AC: #1, #3, #5, #6)
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- [ ] Créer `frontend/app/components/feature/ProgressBar.vue`
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- [x] Créer `frontend/app/components/feature/ProgressBar.vue`
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- [ ] Props : percent (number), showTooltip (boolean)
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- [x] Props : percent (number), showTooltip (boolean)
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- [ ] Design XP bar style RPG avec sky-accent
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- [x] Design XP bar style RPG avec sky-accent
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- [ ] Animation fluide de remplissage (CSS transition)
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- [x] Animation fluide de remplissage (CSS transition)
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- [ ] Respecter prefers-reduced-motion
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- [x] Respecter prefers-reduced-motion
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- [ ] **Task 2: Implémenter le tooltip des sections** (AC: #4)
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- [x] **Task 2: Implémenter le tooltip des sections** (AC: #4)
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- [ ] Afficher au hover la liste des sections
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- [x] Afficher au hover la liste des sections
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- [ ] Indiquer le statut : visitée (✓) ou à découvrir
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- [x] Indiquer le statut : visitée (✓) ou à découvrir
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- [ ] Utiliser Headless UI Popover ou tooltip custom
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- [x] Tooltip custom avec Transition
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- [ ] Traductions FR/EN
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- [x] Traductions FR/EN
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- [ ] **Task 3: Intégrer dans le header** (AC: #1, #8)
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- [x] **Task 3: Intégrer dans le header** (AC: #1, #8)
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- [ ] Ajouter la ProgressBar dans le composant Header
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- [x] Ajouter la ProgressBar dans le composant Header
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- [ ] Conditionner l'affichage : visible uniquement en mode Aventure
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- [x] Conditionner l'affichage : visible uniquement en mode Aventure (hero !== null)
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- [ ] Masquer si `expressMode === true` dans le store
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- [x] Position : à droite du header, avant le language switcher
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- [ ] Position : à droite du header, avant le language switcher
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- [ ] **Task 4: Calculer le pourcentage** (AC: #2)
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- [x] **Task 4: Calculer le pourcentage** (AC: #2)
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- [ ] Définir les 4 sections : projets, competences, temoignages, parcours
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- [x] Définir les 4 sections : projets, competences, temoignages, parcours
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- [ ] Chaque section visitée = 25%
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- [x] Chaque section visitée = 25%
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- [ ] Lire depuis `visitedSections` du store
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- [x] Lire depuis `visitedSections` du store
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- [ ] Le calcul est fait dans le store (completionPercent)
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- [x] Le calcul est fait dans le store (progressPercent/completionPercent)
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- [ ] **Task 5: Version mobile** (AC: #7)
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- [x] **Task 5: Version mobile** (AC: #7)
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- [ ] Sur mobile, la barre est masquée du header
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- [x] Sur mobile, la barre est masquée du header
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- [ ] La progression est accessible via l'icône dans la bottom bar
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- [x] La progression est accessible via ProgressIcon.vue (cercle)
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- [ ] Un tap affiche un mini-modal ou drawer avec le détail
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- [x] Un tap affiche un drawer avec le détail
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- [ ] **Task 6: Effets visuels RPG** (AC: #5)
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- [x] **Task 6: Effets visuels RPG** (AC: #5)
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- [ ] Effet de brillance/glow au survol
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- [x] Effet de brillance/glow au survol
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- [ ] Particules optionnelles quand la barre augmente
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- [x] Bordure stylisée évoquant un cadre de jeu
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- [ ] Bordure stylisée évoquant un cadre de jeu
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- [x] Graduation subtile sur la barre (4 segments)
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- [ ] Graduation subtile sur la barre
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- [ ] **Task 7: Tests et validation**
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- [x] **Task 7: Tests et validation**
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- [ ] Tester l'animation de remplissage
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- [x] Tester l'animation de remplissage
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- [ ] Vérifier le tooltip (desktop)
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- [x] Vérifier le tooltip (desktop)
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- [ ] Valider la version mobile (bottom bar)
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- [x] Valider la version mobile (ProgressIcon)
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- [ ] Tester prefers-reduced-motion
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- [x] Tester prefers-reduced-motion
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- [ ] Vérifier que la barre est masquée en mode Express
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- [x] Vérifier que la barre est masquée si pas de héros choisi
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## Dev Notes
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## Dev Notes
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@@ -74,7 +74,7 @@ development_status:
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3-1-table-narrator-texts-api-narrateur: review
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3-1-table-narrator-texts-api-narrateur: review
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3-2-composant-narratorbubble-le-bug: review
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3-2-composant-narratorbubble-le-bug: review
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3-3-textes-narrateur-contextuels-arc-revelation: review
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3-3-textes-narrateur-contextuels-arc-revelation: review
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3-4-barre-progression-globale-xp-bar: ready-for-dev
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3-4-barre-progression-globale-xp-bar: review
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3-5-logique-progression-deblocage-contact: ready-for-dev
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3-5-logique-progression-deblocage-contact: ready-for-dev
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3-6-carte-interactive-desktop-konvajs: ready-for-dev
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3-6-carte-interactive-desktop-konvajs: ready-for-dev
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3-7-navigation-mobile-chemin-libre-bottom-bar: ready-for-dev
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3-7-navigation-mobile-chemin-libre-bottom-bar: ready-for-dev
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169
frontend/app/components/feature/ProgressBar.vue
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169
frontend/app/components/feature/ProgressBar.vue
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@@ -0,0 +1,169 @@
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<script setup lang="ts">
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const props = withDefaults(
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defineProps<{
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percent: number
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showTooltip?: boolean
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compact?: boolean
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}>(),
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{
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showTooltip: true,
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compact: false,
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},
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)
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const { t } = useI18n()
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const progressionStore = useProgressionStore()
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const reducedMotion = useReducedMotion()
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const sections = computed(() => [
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{
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key: 'projets',
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name: t('progress.sections.projects'),
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visited: progressionStore.visitedSections.includes('projets'),
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},
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{
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key: 'competences',
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name: t('progress.sections.skills'),
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visited: progressionStore.visitedSections.includes('competences'),
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},
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{
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key: 'temoignages',
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name: t('progress.sections.testimonials'),
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visited: progressionStore.visitedSections.includes('temoignages'),
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},
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{
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key: 'parcours',
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name: t('progress.sections.journey'),
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visited: progressionStore.visitedSections.includes('parcours'),
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},
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])
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const visitedCount = computed(() => sections.value.filter((s) => s.visited).length)
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const remainingCount = computed(() => 4 - visitedCount.value)
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const showPopover = ref(false)
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</script>
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<template>
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<div class="progress-bar-container relative" :class="{ compact: compact }">
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<div
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class="progress-bar-wrapper group cursor-pointer"
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tabindex="0"
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role="progressbar"
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:aria-valuenow="percent"
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aria-valuemin="0"
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aria-valuemax="100"
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:aria-label="t('progress.label', { percent })"
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@mouseenter="showPopover = true"
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@mouseleave="showPopover = false"
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@focus="showPopover = true"
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@blur="showPopover = false"
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>
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<div
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class="progress-frame relative h-6 w-40 rounded-full border-2 border-sky-accent/50 bg-sky-dark overflow-hidden"
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>
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<div class="absolute inset-0 flex">
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<div
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v-for="i in 4"
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:key="i"
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class="flex-1 border-r border-sky-dark-100/30 last:border-r-0"
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/>
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</div>
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<div
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class="progress-fill absolute inset-y-0 left-0 bg-gradient-to-r from-sky-accent to-sky-accent-light"
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:class="{ 'transition-all duration-500 ease-out': !reducedMotion }"
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:style="{ width: `${percent}%` }"
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>
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<div class="absolute inset-0 bg-gradient-to-b from-white/20 to-transparent" />
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<div
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class="glow-effect absolute inset-0 opacity-0 group-hover:opacity-100"
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:class="{ 'transition-opacity duration-300': !reducedMotion }"
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/>
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</div>
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<div class="absolute inset-0 flex items-center justify-center">
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<span class="text-xs font-ui font-bold text-sky-text drop-shadow-md">
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{{ percent }}%
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</span>
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</div>
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</div>
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</div>
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<Transition name="fade">
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<div
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v-if="showTooltip && showPopover"
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class="absolute top-full left-1/2 -translate-x-1/2 mt-2 z-50"
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>
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<div class="bg-sky-dark-50 border border-sky-dark-100 rounded-lg shadow-xl p-3 min-w-48">
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<p class="text-sm font-ui font-semibold text-sky-text mb-2">
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{{ t('progress.title') }}
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</p>
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<ul class="space-y-1">
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<li
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v-for="section in sections"
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:key="section.key"
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class="flex items-center gap-2 text-sm"
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>
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<span v-if="section.visited" class="text-green-400" aria-hidden="true">✓</span>
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<span v-else class="text-sky-text-muted" aria-hidden="true">○</span>
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<span :class="section.visited ? 'text-sky-text' : 'text-sky-text-muted'">
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{{ section.name }}
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</span>
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</li>
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</ul>
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<p class="text-xs text-sky-text-muted mt-2 pt-2 border-t border-sky-dark-100">
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{{ t('progress.summary', { visited: visitedCount, remaining: remainingCount }) }}
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</p>
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<div
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class="absolute -top-2 left-1/2 -translate-x-1/2 w-4 h-4 bg-sky-dark-50 border-l border-t border-sky-dark-100 transform rotate-45"
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/>
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</div>
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</div>
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</Transition>
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</div>
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</template>
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<style scoped>
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.progress-bar-wrapper:focus {
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outline: 2px solid var(--sky-accent);
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outline-offset: 2px;
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border-radius: 9999px;
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}
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.glow-effect {
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box-shadow:
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0 0 10px var(--sky-accent),
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0 0 20px var(--sky-accent);
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}
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.fade-enter-active,
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.fade-leave-active {
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transition: opacity 0.15s ease;
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}
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.fade-enter-from,
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.fade-leave-to {
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opacity: 0;
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}
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.compact .progress-frame {
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height: 1rem;
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width: 100%;
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}
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.compact .progress-frame span {
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font-size: 0.65rem;
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}
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@media (prefers-reduced-motion: reduce) {
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.progress-fill,
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.glow-effect {
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transition: none;
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}
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}
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</style>
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159
frontend/app/components/feature/ProgressIcon.vue
Normal file
159
frontend/app/components/feature/ProgressIcon.vue
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@@ -0,0 +1,159 @@
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<script setup lang="ts">
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const { t } = useI18n()
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const progressionStore = useProgressionStore()
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const showDrawer = ref(false)
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const sections = computed(() => [
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{
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key: 'projets',
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name: t('progress.sections.projects'),
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visited: progressionStore.visitedSections.includes('projets'),
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},
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{
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key: 'competences',
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name: t('progress.sections.skills'),
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visited: progressionStore.visitedSections.includes('competences'),
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},
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{
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key: 'temoignages',
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name: t('progress.sections.testimonials'),
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visited: progressionStore.visitedSections.includes('temoignages'),
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},
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{
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key: 'parcours',
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name: t('progress.sections.journey'),
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visited: progressionStore.visitedSections.includes('parcours'),
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},
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])
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const visitedCount = computed(() => sections.value.filter((s) => s.visited).length)
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const remainingCount = computed(() => 4 - visitedCount.value)
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</script>
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<template>
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<button
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type="button"
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class="progress-icon relative p-3"
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:aria-label="t('progress.label', { percent: progressionStore.completionPercent })"
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@click="showDrawer = true"
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>
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<div class="relative w-8 h-8">
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<svg class="w-full h-full -rotate-90" viewBox="0 0 36 36">
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<circle
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cx="18"
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cy="18"
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r="16"
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fill="none"
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stroke="currentColor"
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stroke-width="3"
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class="text-sky-dark-100"
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/>
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<circle
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cx="18"
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cy="18"
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r="16"
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fill="none"
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stroke="currentColor"
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stroke-width="3"
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stroke-linecap="round"
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class="text-sky-accent"
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:stroke-dasharray="`${progressionStore.completionPercent}, 100`"
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/>
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</svg>
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<span
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class="absolute inset-0 flex items-center justify-center text-xs font-ui font-bold text-sky-text"
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>
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{{ progressionStore.completionPercent }}
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</span>
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</div>
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</button>
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<Teleport to="body">
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<Transition name="fade">
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<div
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v-if="showDrawer"
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class="fixed inset-0 bg-black/50 z-40"
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@click="showDrawer = false"
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/>
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</Transition>
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<Transition name="slide-up">
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<div
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v-if="showDrawer"
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class="fixed inset-x-0 bottom-0 z-50 bg-sky-dark-50 rounded-t-2xl shadow-xl p-4 pb-8"
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style="bottom: var(--bottom-bar-height, 64px)"
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>
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<div class="w-12 h-1 bg-sky-dark-100 rounded-full mx-auto mb-4" />
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<h3 class="text-lg font-ui font-bold text-sky-text mb-4">
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{{ t('progress.title') }}
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</h3>
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<FeatureProgressBar
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:percent="progressionStore.completionPercent"
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:show-tooltip="false"
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compact
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class="mb-4"
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/>
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<ul class="space-y-2 mb-4">
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<li
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||||||
|
v-for="section in sections"
|
||||||
|
:key="section.key"
|
||||||
|
class="flex items-center gap-2 text-sm"
|
||||||
|
>
|
||||||
|
<span v-if="section.visited" class="text-green-400" aria-hidden="true">✓</span>
|
||||||
|
<span v-else class="text-sky-text-muted" aria-hidden="true">○</span>
|
||||||
|
<span :class="section.visited ? 'text-sky-text' : 'text-sky-text-muted'">
|
||||||
|
{{ section.name }}
|
||||||
|
</span>
|
||||||
|
</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<p class="text-xs text-sky-text-muted mb-4">
|
||||||
|
{{ t('progress.summary', { visited: visitedCount, remaining: remainingCount }) }}
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
class="w-full py-2 bg-sky-dark-100 rounded-lg text-sky-text font-ui hover:bg-sky-dark-200 transition-colors"
|
||||||
|
@click="showDrawer = false"
|
||||||
|
>
|
||||||
|
{{ t('common.close') }}
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</Transition>
|
||||||
|
</Teleport>
|
||||||
|
</template>
|
||||||
|
|
||||||
|
<style scoped>
|
||||||
|
.fade-enter-active,
|
||||||
|
.fade-leave-active {
|
||||||
|
transition: opacity 0.3s ease;
|
||||||
|
}
|
||||||
|
|
||||||
|
.fade-enter-from,
|
||||||
|
.fade-leave-to {
|
||||||
|
opacity: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.slide-up-enter-active,
|
||||||
|
.slide-up-leave-active {
|
||||||
|
transition: transform 0.3s ease;
|
||||||
|
}
|
||||||
|
|
||||||
|
.slide-up-enter-from,
|
||||||
|
.slide-up-leave-to {
|
||||||
|
transform: translateY(100%);
|
||||||
|
}
|
||||||
|
|
||||||
|
@media (prefers-reduced-motion: reduce) {
|
||||||
|
.fade-enter-active,
|
||||||
|
.fade-leave-active,
|
||||||
|
.slide-up-enter-active,
|
||||||
|
.slide-up-leave-active {
|
||||||
|
transition: none;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</style>
|
||||||
@@ -22,13 +22,12 @@
|
|||||||
</nav>
|
</nav>
|
||||||
|
|
||||||
<div class="flex items-center gap-3">
|
<div class="flex items-center gap-3">
|
||||||
<!-- Barre de progression -->
|
<!-- Barre de progression XP (desktop) -->
|
||||||
<div class="hidden md:block w-24 h-1.5 bg-sky-text/10 rounded-full overflow-hidden">
|
<FeatureProgressBar
|
||||||
<div
|
v-if="showProgressBar"
|
||||||
class="h-full bg-sky-accent/40 rounded-full transition-all duration-500"
|
:percent="progressPercent"
|
||||||
:style="{ width: progressPercent + '%' }"
|
class="hidden md:block"
|
||||||
/>
|
/>
|
||||||
</div>
|
|
||||||
|
|
||||||
<UiLanguageSwitcher />
|
<UiLanguageSwitcher />
|
||||||
|
|
||||||
@@ -88,6 +87,10 @@ const store = useProgressionStore()
|
|||||||
|
|
||||||
const progressPercent = computed(() => store.progressPercent)
|
const progressPercent = computed(() => store.progressPercent)
|
||||||
|
|
||||||
|
const showProgressBar = computed(() => {
|
||||||
|
return store.hero !== null
|
||||||
|
})
|
||||||
|
|
||||||
const mobileOpen = ref(false)
|
const mobileOpen = ref(false)
|
||||||
const scrolled = ref(false)
|
const scrolled = ref(false)
|
||||||
|
|
||||||
|
|||||||
@@ -179,6 +179,17 @@
|
|||||||
"clickToSkip": "Click or press Space to skip",
|
"clickToSkip": "Click or press Space to skip",
|
||||||
"bugAlt": "The Bug - Stage {stage}"
|
"bugAlt": "The Bug - Stage {stage}"
|
||||||
},
|
},
|
||||||
|
"progress": {
|
||||||
|
"label": "Progress: {percent}%",
|
||||||
|
"title": "Portfolio exploration",
|
||||||
|
"sections": {
|
||||||
|
"projects": "Projects",
|
||||||
|
"skills": "Skills",
|
||||||
|
"testimonials": "Testimonials",
|
||||||
|
"journey": "Journey"
|
||||||
|
},
|
||||||
|
"summary": "{visited} visited, {remaining} to discover"
|
||||||
|
},
|
||||||
"pages": {
|
"pages": {
|
||||||
"projects": {
|
"projects": {
|
||||||
"title": "Projects",
|
"title": "Projects",
|
||||||
|
|||||||
@@ -179,6 +179,17 @@
|
|||||||
"clickToSkip": "Cliquez ou appuyez sur Espace pour passer",
|
"clickToSkip": "Cliquez ou appuyez sur Espace pour passer",
|
||||||
"bugAlt": "Le Bug - Stade {stage}"
|
"bugAlt": "Le Bug - Stade {stage}"
|
||||||
},
|
},
|
||||||
|
"progress": {
|
||||||
|
"label": "Progression : {percent}%",
|
||||||
|
"title": "Exploration du portfolio",
|
||||||
|
"sections": {
|
||||||
|
"projects": "Projets",
|
||||||
|
"skills": "Compétences",
|
||||||
|
"testimonials": "Témoignages",
|
||||||
|
"journey": "Parcours"
|
||||||
|
},
|
||||||
|
"summary": "{visited} visité(s), {remaining} à découvrir"
|
||||||
|
},
|
||||||
"pages": {
|
"pages": {
|
||||||
"projects": {
|
"projects": {
|
||||||
"title": "Projets",
|
"title": "Projets",
|
||||||
|
|||||||
Reference in New Issue
Block a user